A downloadable game for Windows

Interstellar Inception is a game about using gravity to combine matter into asteroids, planets, and eventually stars. The goal of the game is to bring about the fiery inception of a star in the void of space.

Big thanks to Conciliator for creating an awesome soundtrack for this game!

Click here to view their soundcloud page.

How to Play:

Use your mouse to move a point of gravity around in space, click the mouse button to activate a gravitational field, pulling objects towards your cursor.

The asteroid in the center of the screen is the start of a star. It has it's own gravity which will increase as it grows.

Using the gravity from your mouse, smash together asteroids to create smaller meteoroids which can be easily absorbed to grow your planet. At the beginning, a hit from an asteroid can destroy your budding planet, but once you are larger you can gain mass from them.

Watch out for giant planetoids, if you get hit they will end the game at any stage.

The game uses a realistic model of gravity, so see if you can get an asteroid to orbit your planet!


Controls:

Move and click mouse to use gravity

F to toggle fullscreen

R to restart (after your planet blows up you will need to restart)

Q to quit (or click the x if you aren't in fullscreen)


StatusReleased
PlatformsWindows
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorAeolus1364
GenreSimulation
TagsAsteroids, Gravity, Space

Download

Download
Stellar Inception.zip 62 MB
Download
Stellar Inception Source.zip 52 MB

Install instructions

1. Download the Stellar Inception.zip file and unzip it

2. Open the folder and run the main application

3. Window size and full screen settings can be found in settings.txt, just make sure to keep the same format when editing values

Comments

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Even as a sun, anything larger than a pebble will hurt me and eventually lead to a game over. Other than that, neat concept and well executed.

Thank you! There are a lot of balancing issues I didn't have time to fix. I plan on releasing a post mortem update which will improve a lot of things. The goal was for the ratio of object hitting you to your mass determine the effect. So a relatively small mass wouldn't hurt you, a medium mass would hurt you, and a large mass would destroy you. Stay tuned for a better version!

Norton hates this file for some reason...

it thinks its a virus...

after three tries to get the file back without it getting deleted i gave up...

looks cool tho...